Marking the latest step in supporting the development of virtual sports within the Olympic Movement, the establishment of the Esports Commission, chaired by IOC Member David Lappartient, who led the IOC Esports Liaison Group.

Until the creation of the new Commission, underlines the IOC’s recognition of the tremendous potential that esports have to engage new audiences and provide new opportunities for athletes and fans alike.

Virtual and simulated sports have become an increasingly important part of the sporting landscape in recent years. The IOC has already been exploring this potential through initiatives such as the Olympic Esports Week, which was held for the first time in Singapore from 23 to 25 June, and the Olympic Esports Series, which invited both professional and amateur players from across the world to compete in virtual sports competitions.

“The IOC believes that virtual sports have the potential to complement and enhance the traditional Olympic sports, and that they can provide new opportunities for athletes and fans to participate in the Olympic Movement,” said President Bach. “We believe that virtual sports can help to promote the values of excellence, friendship and respect that are at the heart of the Olympic Games, and that they can inspire young people around the world to get involved in sports and to lead active and healthy lifestyles.”

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